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AREA Evolution

AREA EVOLUTION
Competitive VR Game where I was in main charge of Environments and some other props like guns or characters (Minitron).
The game was made using Unity and is now played in different VR Structures based in France and Spain.
The game includes three different maps loaded in runtime, no loadscreen, everything is realtime.
This project was a great challenge about making totally different environments and keeping the game optimised for making it playable using VR Equipments.
Also, I was in charge of the trailer montage, wich was totally new for me.
More to come.